Showing posts with label rendermonkey. Show all posts
Showing posts with label rendermonkey. Show all posts

Wednesday, December 24, 2008

Mosaic Effect

Develop with RenderMonkey, refer to Someone's blog:

    

Get Source Code Here. (Not understand how to make RenderTarget work in FX Composor, so I just provide RenderMonkey project file here).
 

Wednesday, November 26, 2008

Blur and some Effects

Develop with RenderMonkey, refer to <Shaders for Game Programmers and Artists>:

  
 

Blur - Get Source Code Here.
EdgeDetection - Get Source Code Here.
Sharpening - Get Source Code Here.
Animated Texture - Get Source Code Here.
Motion Blur - Get Source Code Here. (not passed FX Composer Test, require fixing)

Tuesday, November 25, 2008